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	<title>Free Video Games News &#187; Level Up</title>
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		<item>
		<title>The Man Behind the Royal &#8216;We&#8217; Says &#8216;So Long&#8217;</title>
		<link>http://www.freevideogamesnews.com/the-man-behind-the-royal-we-says-so-long/</link>
		<comments>http://www.freevideogamesnews.com/the-man-behind-the-royal-we-says-so-long/#comments</comments>
		<pubDate>Sat, 30 May 2009 05:32:47 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Level Up]]></category>

		<guid isPermaLink="false">http://www.freevideogamesnews.com/the-man-behind-the-royal-we-says-so-long/</guid>
		<description><![CDATA[knockknock.biz luggage tags. Photo courtesy of justinph. I guess it&#8217;s finally time for me to level up. It was the summer of &#8217;99 when I convinced my then editor to send me on a tour of the U.S. videogame industry. When I finally returned three weeks later, my head was still spinning. I felt as [...]]]></description>
			<content:encoded><![CDATA[<div><img src="http://www.freevideogamesnews.com/wp-content/plugins/wp-o-matic/cache/ccf35_knockknock.biz-luggage-tags.-Photo-courtesy-of-justinph_2E00_.aspx" border="0" hspace="5" />
<div>knockknock.biz luggage tags. Photo courtesy of <a href="http://www.flickr.com/photos/justinph/1202789443/" title="Flickr image of luggage tags photographed by justinph" target="_blank">justinph</a>. 
</div>
</div>
<p>I guess it&#8217;s finally time for me to level up.</p>
<p>It<br />
was the summer of &#8217;99 when I convinced my then editor to send me on a<br />
tour of the U.S. videogame industry. When I finally returned three<br />
weeks later, my head was still spinning. I felt as though I&#8217;d seen the<br />
future of entertainment. It was then that I made it my mission to put<br />
NEWSWEEK&#8217;s coverage of this growing medium on the map. I did that in<br />
print, with cover stories on the Japanese launch of the PlayStation 2<br />
and the spread of online gaming. I did it online, with the debut of the<br />
blog N&#8217;Gai Croal&#8217;s Level Up. I did it on television, with appearances<br />
on MSNBC and CNN. You all watched me push, prod, praise, scold, discuss<br />
and debate videogames across multiple media, both mainstream and<br />
enthusiast. That&#8217;s because my editors were prescient enough to let me<br />
apply my talents and establish my reach beyond the magazine, from<br />
co-blogging with MTV News to writing a monthly column for Edge and<br />
more. For this, I say to them all, thank you.</p>
<p>Having achieved all<br />
of this, I can say without a shadow of a doubt that I&#8217;ve accomplished<br />
what I set out to do ten years ago. And now it&#8217;s time for me to take<br />
that decade’s worth of accumulated knowledge and do something else with<br />
it. After Friday March 6th, my passions will take me beyond the world<br />
of journalism. I’ll be wearing many hats on this new journey: videogame<br />
design consultant, media strategist, consumer technology reporter,<br />
columnist, blogger and, as always, provocateur. You’ll be able to keep<br />
track of my various adventures at ngaicroal.com, and feel free to reach<br />
out to me via email at ncroalbiz@gmail.com. It’s been a pleasure<br />
conversing with all of you, and I look forward to continuing our<br />
dialogue in the years to come.</p>
<p>Cheers,</p>
<p>N’Gai &#8230;(<a href="http://blog.newsweek.com/blogs/levelup/archive/2009/03/04/in-which-the-man-behind-the-royal-we-says-so-long.aspx">read more</a>)<img src="http://www.freevideogamesnews.com/wp-content/plugins/wp-o-matic/cache/ccf35_aggbug.aspx?PostID=948870" width="1" height="1" /><br />
<a href="http://blog.newsweek.com/blogs/levelup/rss.aspx">Go to Source</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Level Up&#8217;s Top Five Gaming Tidbits for December 29th, 2008</title>
		<link>http://www.freevideogamesnews.com/level-ups-top-five-gaming-tidbits-for-december-29th-2008/</link>
		<comments>http://www.freevideogamesnews.com/level-ups-top-five-gaming-tidbits-for-december-29th-2008/#comments</comments>
		<pubDate>Sat, 30 May 2009 05:32:46 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Level Up]]></category>

		<guid isPermaLink="false">http://www.freevideogamesnews.com/level-ups-top-five-gaming-tidbits-for-december-29th-2008/</guid>
		<description><![CDATA[EGO&#8230;trip: Our &#8220;verbose grandeur&#8221; leads to a withering deduction UMM&#8230;a blase defense of game violence; a weak dismissal of Manhunt ARE&#8230;hardcore game reviewers being too hard on noob-friendly PoP? THE&#8230;Outsiders, or, how fresh perspectives can help developers stay gold RND&#8230;Gym locker violation prompts Xmas reveries of two banjos a-duelling &#8230;(read more) Go to Source]]></description>
			<content:encoded><![CDATA[<ol>
<li><b>EGO</b>&#8230;trip: Our &#8220;verbose grandeur&#8221; leads to a <a href="http://negativegamer.com/2008/12/26/review-symposium-review-scores-part-1-off-topic-ed-post-29th/" title="Negative Gamer post on the Reviews Symposium" target="_blank">withering deduction</a></li>
<li><span>UMM</span>&#8230;a blase <a href="http://www.igda.org/columns/clash/clash_Dec08.php" title="IGDA column on violence in videogames" target="_blank">defense of game violence</a>; a weak dismissal of <a href="http://blog.newsweek.com/blogs/levelup/archive/2007/07/02/the-complete-vs-mode-on-manhunt-2.aspx" title="The complete Vs. Mode exchange on Manhunt 2" target="_blank">Manhunt</a>
  </li>
<li><span>ARE</span>&#8230;hardcore game reviewers being <a href="http://www.brainygamer.com/the_brainy_gamer/2008/12/prince-of-newbies.html" title="The Brainy Gamer post on Prince of Persia" target="_blank">too hard on noob-friendly PoP</a>?</li>
<li><span>THE</span>&#8230;Outsiders, or, <a href="http://www.gamesetwatch.com/2008/12/opinion_youve_been_eaten_by_a.php" title="GameSetWatch post on the value of outsiders in game making" target="_blank">how fresh perspectives</a> can help developers stay gold </li>
<li><span>RND</span>&#8230;<a href="http://insultswordfighting.blogspot.com/2008/12/seasons-greetings-to-douchebag-who.html" title="Insult Swordfighting post on having one's locker broken into" target="_blank">Gym locker violation</a> prompts Xmas reveries of <a href="http://www.youtube.com/watch?v=9gLN3QoN-q8" title="YouTube clip from &quot;Deliverance&quot;" target="_blank">two banjos a-duelling</a></li>
</ol>
<p>&#8230;(<a href="http://blog.newsweek.com/blogs/levelup/archive/2008/12/29/top-five-gaming-tidbits-for-december-29th-2008.aspx">read more</a>)<img src="http://www.freevideogamesnews.com/wp-content/plugins/wp-o-matic/cache/137aa_aggbug.aspx?PostID=853834" width="1" height="1" /><br />
<a href="http://blog.newsweek.com/blogs/levelup/rss.aspx">Go to Source</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A Symposium On Game Reviews. Topic 1: Review Scores, Part IV</title>
		<link>http://www.freevideogamesnews.com/a-symposium-on-game-reviews-topic-1-review-scores-part-iv/</link>
		<comments>http://www.freevideogamesnews.com/a-symposium-on-game-reviews-topic-1-review-scores-part-iv/#comments</comments>
		<pubDate>Sat, 30 May 2009 05:32:46 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Level Up]]></category>

		<guid isPermaLink="false">http://www.freevideogamesnews.com/a-symposium-on-game-reviews-topic-1-review-scores-part-iv/</guid>
		<description><![CDATA[&#160;The Parthenon in Athens, Greece. Photo courtesy of wallyg. Are reviews primarily a consumer guide, or should they serve another purpose? Do review scores deter intelligent discussion of videogames? Is the presence or absence of a review score the only difference between a reviewer and a critic? What is the role of the reviewer when [...]]]></description>
			<content:encoded><![CDATA[<div><img src="http://www.freevideogamesnews.com/wp-content/plugins/wp-o-matic/cache/137aa_The-Parthenon-in-Athens_2C00_-Greece.-Photo-courtesy-of-wallyg_2E00_.aspx" border="0" hspace="5" />
<div>&nbsp;The Parthenon in Athens, Greece. Photo courtesy of <a href="http://www.flickr.com/photos/wallyg/135115202/" title="Flickr page for wallyg's photo of the Parthenon" target="_blank">wallyg</a>.
</div>
</div>
<p>Are<br />
reviews primarily a consumer guide, or should they serve another<br />
purpose? Do review scores deter intelligent discussion of videogames?<br />
Is the presence or absence of a review score the only difference<br />
between a reviewer and a critic? What is the role of the reviewer when<br />
the Internet is democratizing published opinion? How should reviews and<br />
reviewers evolve in light of the emergence and growth of Flash games,<br />
small games, indie games and user-generated games?</p>
<p>These<br />
questions<br />
and more were on the mind of N&#8217;Gai Croal, John Davison and<br />
Shawn Elliott last summer when they decided to expand their<br />
conversation to a number of noted reviewers, writers, bloggers and<br />
reporters for a published email symposium on game reviews. (See below<br />
for the full list of participants.) The planned list of topics include<br />
Review Scores; Review Policy, Practice and Ethics; Reader Backlash;<br />
Reviews in the Age of Social media; Reviews in the Mainstream Media;<br />
Casual, Indie, and User-Generated Games; Reviews vs. Criticism; and<br />
Evolving the Review. The participants are as follows:</p>
<p><b>Participants</b></p>
<ul>
<li>Leigh Alexander, Gamasutra/<a href="http://sexyvideogameland.blogspot.com/" title="Sexy Videogameland official site" target="_blank">Sexy Videogameland</a>/Variety</li>
<li>Harry Allen, <a href="http://harryallen.info/" title="Media Asssassin official site" target="_blank">Media Assassin</a></li>
<li>Robert Ashley, <a href="http://www.myspace.com/icometoshanghai/" title="Robert Ashley MySpace page" target="_blank">freelancer</a></li>
<li>Tom Chick, <a href="http://www.quartertothree.com/fp/" title="Quarter to Three official site" target="_blank">freelancer</a></li>
<li>N&#8217;Gai Croal, <a href="http://blog.newsweek.com/blogs/levelup/" title="Level Up official site" target="_blank">Level Up</a>/Newsweek</li>
<li>John Davison, <a href="http://www.whattheyplay.com/" title="What They Play official site" target="_blank">What They Play</a></li>
<li><a href="http://shawnelliott.blogspot.com/" title="Shawn Elliott blog" target="_blank">Shawn Elliott</a>, 2K Boston</li>
<li>Jeff Gerstmann, <a href="http://www.giantbomb.com/" title="Giant Bomb official site" target="_blank">Giant Bomb</a></li>
<li>Kieron Gillen, <a href="http://www.rockpapershotgun.com/" title="Rock, Paper, Shotgun official site" target="_blank">Rock, Paper, Shotgun</a></li>
<li>Dan Hsu, <a href="http://sorethumbsblog.com/" title="Sore Thumbs Blog official site" target="_blank">Sore Thumbs Blog</a></li>
<li>Francesca Reyes, <a href="http://www.oxmonline.com/" title="Official Xbox Magazine official site" target="_blank">Official Xbox Magazine</a></li>
<li>Stephen Totilo, <a href="http://multiplayerblog.mtv.com/" title="MTV News Multiplayer official site" target="_blank">MTV News</a></li>
</ul>
<p>The<br />
topic for Round 1, which will be published here in installments over<br />
the next several days, is Review Scores. Previously, we published <a href="http://blog.newsweek.com/blogs/levelup/archive/2008/12/18/a-symposium-on-game-reviews-topic-1-review-scores-part-i.aspx" title="Game Reviews Symposium: Review Scores, Round 1, Part I" target="_blank">Part I</a>, <a href="http://blog.newsweek.com/blogs/levelup/archive/2008/12/19/a-symposium-on-game-reviews-topic-1-review-scores-part-ii.aspx" title="Game Reviews Symposium: Review Scores, Round 1, Part III" target="_blank">Part II</a><br />
and <a href="http://blog.newsweek.com/blogs/levelup/archive/2008/12/22/a-symposium-on-game-reviews-topic-1-review-scores-part-iii.aspx?CommentPosted=true#commentmessage" title="Game Reviews Symposium: Review Scores, Round 1, Part IV" target="_blank">Part III</a>; today, we conclude the Review Scores portion of our<br />
symposium with Part IV. To read today&#8217;s section in its entirety, click<br />
on the link below.</p>
<p>&#8230;(<a href="http://blog.newsweek.com/blogs/levelup/archive/2008/12/29/a-symposium-on-game-reviews-topic-1-review-scores-part-iv.aspx">read more</a>)<img src="http://www.freevideogamesnews.com/wp-content/plugins/wp-o-matic/cache/137aa_aggbug.aspx?PostID=853497" width="1" height="1" /><br />
<a href="http://blog.newsweek.com/blogs/levelup/rss.aspx">Go to Source</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A Symposium On Game Reviews. Topic 1: Review Scores, Part II</title>
		<link>http://www.freevideogamesnews.com/a-symposium-on-game-reviews-topic-1-review-scores-part-ii/</link>
		<comments>http://www.freevideogamesnews.com/a-symposium-on-game-reviews-topic-1-review-scores-part-ii/#comments</comments>
		<pubDate>Sat, 30 May 2009 05:32:45 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Level Up]]></category>

		<guid isPermaLink="false">http://www.freevideogamesnews.com/a-symposium-on-game-reviews-topic-1-review-scores-part-ii/</guid>
		<description><![CDATA[&#160;The Parthenon in Athens, Greece. Photo courtesy of caribb. Are reviews primarily a consumer guide, or should they serve another purpose? Do review scores deter intelligent discussion of videogames? Is the presence or absence of a review score the only difference between a reviewer and a critic? What is the role of the reviewer when [...]]]></description>
			<content:encoded><![CDATA[<div><img src="http://www.freevideogamesnews.com/wp-content/plugins/wp-o-matic/cache/47485_The-Parthenon-in-Athens_2C00_-Greece.-Photo-courtesy-of-caribb_2E00_.aspx" border="0" hspace="5" />
<div>&nbsp;The Parthenon in Athens, Greece. Photo courtesy of <a href="http://www.flickr.com/photos/caribb/78745412/" title="Flickr page for caribb's image of the Parthenon" target="_blank">caribb</a>.
</div>
</div>
<p>Are<br />
reviews primarily a consumer guide, or should they serve another<br />
purpose? Do review scores deter intelligent discussion of videogames?<br />
Is the presence or absence of a review score the only difference<br />
between a reviewer and a critic? What is the role of the reviewer when<br />
the Internet is democratizing published opinion? How should reviews and<br />
reviewers evolve in light of the emergence and growth of Flash games,<br />
small games, indie games and user-generated games?</p>
<p>These<br />
questions and more were on the mind of N&#8217;Gai Croal, John Davison and<br />
Shawn Elliott last summer when they decided to expand their<br />
conversation to a number of noted reviewers, writers, bloggers and<br />
journalists for a published email symposium on game reviews. (See below<br />
for the full list of participants.) The planned list of topics include<br />
Review Scores; Review Policy, Practice and Ethics; Reader Backlash;<br />
Reviews in the Age of Social media; Reviews in the Mainstream Media;<br />
Casual, Indie, and User-Generated Games; Reviews vs. Criticism; and<br />
Evolving the Review. The participants are as follows:</p>
<p><b>Participants</b></p>
<ul>
<li>Leigh Alexander, Gamasutra/<a href="http://sexyvideogameland.blogspot.com/" title="Sexy Videogameland official site" target="_blank">Sexy Videogameland</a>/Variety</li>
<li>Harry Allen, <a href="http://harryallen.info/" title="Media Asssassin official site" target="_blank">Media Assassin</a></li>
<li>Robert Ashley, <a href="http://www.myspace.com/icometoshanghai/" title="Robert Ashley MySpace page" target="_blank">freelancer</a></li>
<li>Tom Chick, <a href="http://www.quartertothree.com/fp/" title="Quarter to Three official site" target="_blank">freelancer</a></li>
<li>N&#8217;Gai Croal, <a href="http://blog.newsweek.com/blogs/levelup/" title="Level Up official site" target="_blank">Level Up</a>/Newsweek</li>
<li>John Davison, <a href="http://www.whattheyplay.com/" title="What They Play official site" target="_blank">What They Play</a></li>
<li><a href="http://shawnelliott.blogspot.com/" title="Shawn Elliott blog" target="_blank">Shawn Elliott</a>, 2K Boston</li>
<li>Jeff Gerstmann, <a href="http://www.giantbomb.com/" title="Giant Bomb official site" target="_blank">Giant Bomb</a></li>
<li>Kieron Gillen, <a href="http://www.rockpapershotgun.com/" title="Rock, Paper, Shotgun official site" target="_blank">Rock, Paper, Shotgun</a></li>
<li>Dan Hsu, <a href="http://sorethumbsblog.com/" title="Sore Thumbs Blog official site" target="_blank">Sore Thumbs Blog</a></li>
<li>Francesca Reyes, <a href="http://www.oxmonline.com/" title="Official Xbox Magazine official site" target="_blank">Official Xbox Magazine</a></li>
<li>Stephen Totilo, <a href="http://multiplayerblog.mtv.com/" title="MTV News Multiplayer official site" target="_blank">MTV News</a></li>
</ul>
<p>The<br />
topic for Round 1, which will be published here in installments over<br />
the next several days, is Review Scores. Yesterday we published <a href="http://blog.newsweek.com/blogs/levelup/archive/2008/12/18/a-symposium-on-game-reviews-topic-1-review-scores-part-i.aspx" title="Game Reviews Symposium: Review Scores, Round 1, Part I" target="_blank">Part I</a>. Today we continue with Part II; to read this section in its entirety, click on the link below.</p>
<p>&#8230;(<a href="http://blog.newsweek.com/blogs/levelup/archive/2008/12/19/a-symposium-on-game-reviews-topic-1-review-scores-part-ii.aspx">read more</a>)<img src="http://www.freevideogamesnews.com/wp-content/plugins/wp-o-matic/cache/47485_aggbug.aspx?PostID=846524" width="1" height="1" /><br />
<a href="http://blog.newsweek.com/blogs/levelup/rss.aspx">Go to Source</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A Symposium On Game Reviews. Topic 1: Review Scores, Part III</title>
		<link>http://www.freevideogamesnews.com/a-symposium-on-game-reviews-topic-1-review-scores-part-iii/</link>
		<comments>http://www.freevideogamesnews.com/a-symposium-on-game-reviews-topic-1-review-scores-part-iii/#comments</comments>
		<pubDate>Sat, 30 May 2009 05:32:45 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Level Up]]></category>

		<guid isPermaLink="false">http://www.freevideogamesnews.com/a-symposium-on-game-reviews-topic-1-review-scores-part-iii/</guid>
		<description><![CDATA[&#160;The Parthenon in Athens, Greece. Photo courtesy of cambiodefractal. Are reviews primarily a consumer guide, or should they serve another purpose? Do review scores deter intelligent discussion of videogames? Is the presence or absence of a review score the only difference between a reviewer and a critic? What is the role of the reviewer when [...]]]></description>
			<content:encoded><![CDATA[<div><img src="http://www.freevideogamesnews.com/wp-content/plugins/wp-o-matic/cache/47485_The-Parthenon-in-Athens_2C00_-Greece.-Photo-courtesy-of-cambiodefractal_2E00_.aspx" border="0" hspace="5" />
<div>&nbsp;The Parthenon in Athens, Greece. Photo courtesy of <a href="http://www.flickr.com/photos/cambiodefractal/471122692/" title="Flickr page for cambiodefractal's photo of the Parthenon" target="_blank">cambiodefractal</a>.
</div>
</div>
<p>Are<br />
reviews primarily a consumer guide, or should they serve another<br />
purpose? Do review scores deter intelligent discussion of videogames?<br />
Is the presence or absence of a review score the only difference<br />
between a reviewer and a critic? What is the role of the reviewer when<br />
the Internet is democratizing published opinion? How should reviews and<br />
reviewers evolve in light of the emergence and growth of Flash games,<br />
small games, indie games and user-generated games?</p>
<p>These<br />
questions<br />
and more were on the mind of N&#8217;Gai Croal, John Davison and<br />
Shawn Elliott last summer when they decided to expand their<br />
conversation to a number of noted reviewers, writers, bloggers and<br />
reporters for a published email symposium on game reviews. (See below<br />
for the full list of participants.) The planned list of topics include<br />
Review Scores; Review Policy, Practice and Ethics; Reader Backlash;<br />
Reviews in the Age of Social media; Reviews in the Mainstream Media;<br />
Casual, Indie, and User-Generated Games; Reviews vs. Criticism; and<br />
Evolving the Review. The participants are as follows:</p>
<p><b>Participants</b></p>
<ul>
<li>Leigh Alexander, Gamasutra/<a href="http://sexyvideogameland.blogspot.com/" title="Sexy Videogameland official site" target="_blank">Sexy Videogameland</a>/Variety</li>
<li>Harry Allen, <a href="http://harryallen.info/" title="Media Asssassin official site" target="_blank">Media Assassin</a></li>
<li>Robert Ashley, <a href="http://www.myspace.com/icometoshanghai/" title="Robert Ashley MySpace page" target="_blank">freelancer</a></li>
<li>Tom Chick, <a href="http://www.quartertothree.com/fp/" title="Quarter to Three official site" target="_blank">freelancer</a></li>
<li>N&#8217;Gai Croal, <a href="http://blog.newsweek.com/blogs/levelup/" title="Level Up official site" target="_blank">Level Up</a>/Newsweek</li>
<li>John Davison, <a href="http://www.whattheyplay.com/" title="What They Play official site" target="_blank">What They Play</a></li>
<li><a href="http://shawnelliott.blogspot.com/" title="Shawn Elliott blog" target="_blank">Shawn Elliott</a>, 2K Boston</li>
<li>Jeff Gerstmann, <a href="http://www.giantbomb.com/" title="Giant Bomb official site" target="_blank">Giant Bomb</a></li>
<li>Kieron Gillen, <a href="http://www.rockpapershotgun.com/" title="Rock, Paper, Shotgun official site" target="_blank">Rock, Paper, Shotgun</a></li>
<li>Dan Hsu, <a href="http://sorethumbsblog.com/" title="Sore Thumbs Blog official site" target="_blank">Sore Thumbs Blog</a></li>
<li>Francesca Reyes, <a href="http://www.oxmonline.com/" title="Official Xbox Magazine official site" target="_blank">Official Xbox Magazine</a></li>
<li>Stephen Totilo, <a href="http://multiplayerblog.mtv.com/" title="MTV News Multiplayer official site" target="_blank">MTV News</a></li>
</ul>
<p>The<br />
topic for Round 1, which will be published here in installments over<br />
the next several days, is Review Scores. Last week we published <a href="http://blog.newsweek.com/blogs/levelup/archive/2008/12/18/a-symposium-on-game-reviews-topic-1-review-scores-part-i.aspx" title="Game Reviews Symposium: Review Scores, Round 1, Part I" target="_blank">Part I</a> and <a href="http://blog.newsweek.com/blogs/levelup/archive/2008/12/19/a-symposium-on-game-reviews-topic-1-review-scores-part-ii.aspx" title="Game Reviews Symposium: Review Scores, Round 1, Part III" target="_blank">Part II</a>; now we continue with Part III. To read today&#8217;s section in its entirety, click on the link below.</p>
<p>&#8230;(<a href="http://blog.newsweek.com/blogs/levelup/archive/2008/12/22/a-symposium-on-game-reviews-topic-1-review-scores-part-iii.aspx">read more</a>)<img src="http://www.freevideogamesnews.com/wp-content/plugins/wp-o-matic/cache/47485_aggbug.aspx?PostID=850477" width="1" height="1" /><br />
<a href="http://blog.newsweek.com/blogs/levelup/rss.aspx">Go to Source</a></p>
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		<title>A Symposium On Game Reviews. Topic 1: Review Scores, Part I</title>
		<link>http://www.freevideogamesnews.com/a-symposium-on-game-reviews-topic-1-review-scores-part-i/</link>
		<comments>http://www.freevideogamesnews.com/a-symposium-on-game-reviews-topic-1-review-scores-part-i/#comments</comments>
		<pubDate>Sat, 30 May 2009 05:32:44 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Level Up]]></category>

		<guid isPermaLink="false">http://www.freevideogamesnews.com/a-symposium-on-game-reviews-topic-1-review-scores-part-i/</guid>
		<description><![CDATA[&#160;The Parthenon in Athens, Greece. Photo courtesy of tsak_d. Are reviews primarily a consumer guide, or should they serve another purpose? Do review scores deter intelligent discussion of videogames? Is the presence or absence of a review score the only difference between a reviewer and a critic? What is the role of the reviewer when [...]]]></description>
			<content:encoded><![CDATA[<div><img src="http://www.freevideogamesnews.com/wp-content/plugins/wp-o-matic/cache/e112e_The-Parthenon-in-Athens_2C00_-Greece.-Photo-courtesy-of-tsak_5F00_d_2E00_.aspx" border="0" hspace="5" />
<div>&nbsp;The Parthenon in Athens, Greece. Photo courtesy of <a href="http://www.flickr.com/photos/96602242@N00/1828004676/" title="Flickr page for tsak_d's image of the Parthenon " target="_blank">tsak_d</a>. 
</div>
</div>
<p>Are<br />
reviews primarily a consumer guide, or should they serve another<br />
purpose? Do review scores deter intelligent discussion of videogames?<br />
Is the presence or absence of a review score the only difference<br />
between a reviewer and a critic? What is the role of the reviewer when<br />
the Internet is democratizing published opinion? How should reviews and<br />
reviewers evolve in light of the emergence and growth of Flash games,<br />
small games, indie games and user-generated games?</p>
<p>These<br />
questions and more were on the mind of N&#8217;Gai Croal, John Davison and<br />
Shawn Elliott last summer when they decided to expand their<br />
conversation to a number of noted reviewers, writers, bloggers and<br />
journalists for a published email symposium on game reviews. (See below<br />
for the full list of participants.) The planned list of topics include<br />
Review Scores; Review Policy, Practice and Ethics; Reader Backlash;<br />
Reviews in the Age of Social media; Reviews in the Mainstream Media;<br />
Casual, Indie, and User-Generated Games; Reviews vs. Criticism; and<br />
Evolving the Review. The participants are as follows:</p>
<ul>
<li>Leigh Alexander, Gamasutra/<a href="http://sexyvideogameland.blogspot.com/" title="Sexy Videogameland official site" target="_blank">Sexy Videogameland</a>/Variety</li>
<li>Harry Allen, <a href="http://harryallen.info/" title="Media Asssassin official site" target="_blank">Media Assassin</a></li>
<li>Robert Ashley, <a href="http://www.myspace.com/icometoshanghai/" title="Robert Ashley MySpace page" target="_blank">freelancer</a></li>
<li>Tom Chick, <a href="http://www.quartertothree.com/fp/" title="Quarter to Three official site" target="_blank">freelancer</a></li>
<li>N&#8217;Gai Croal, <a href="http://blog.newsweek.com/blogs/levelup/" title="Level Up official site" target="_blank">Level Up</a>/Newsweek</li>
<li>John Davison, <a href="http://www.whattheyplay.com/" title="What They Play official site" target="_blank">What They Play</a></li>
<li><a href="http://shawnelliott.blogspot.com/" title="Shawn Elliott blog" target="_blank">Shawn Elliott</a>, 2K Boston</li>
<li>Jeff Gerstmann, <a href="http://www.giantbomb.com/" title="Giant Bomb official site" target="_blank">Giant Bomb</a></li>
<li>Kieron Gillen, <a href="http://www.rockpapershotgun.com/" title="Rock, Paper, Shotgun official site" target="_blank">Rock, Paper, Shotgun</a></li>
<li>Dan Hsu, <a href="http://sorethumbsblog.com/" title="Sore Thumbs Blog official site" target="_blank">Sore Thumbs Blog</a></li>
<li>Francesca Reyes, <a href="http://www.oxmonline.com/" title="Official Xbox Magazine official site" target="_blank">Official Xbox Magazine</a></li>
<li>Stephen Totilo, <a href="http://multiplayerblog.mtv.com/" title="MTV News Multiplayer official site" target="_blank">MTV News</a></li>
</ul>
<p>The topic for Round 1, which will be published here in installments over the next several days, is Review Scores. To read Part I in its entirety, click on the link below.</p>
<p>&#8230;(<a href="http://blog.newsweek.com/blogs/levelup/archive/2008/12/18/a-symposium-on-game-reviews-topic-1-review-scores-part-i.aspx">read more</a>)<img src="http://www.freevideogamesnews.com/wp-content/plugins/wp-o-matic/cache/e112e_aggbug.aspx?PostID=845406" width="1" height="1" /><br />
<a href="http://blog.newsweek.com/blogs/levelup/rss.aspx">Go to Source</a></p>
]]></content:encoded>
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		<title>Level Up&#8217;s Top Six Gaming Tidbits for December 18th, 2008</title>
		<link>http://www.freevideogamesnews.com/level-ups-top-six-gaming-tidbits-for-december-18th-2008/</link>
		<comments>http://www.freevideogamesnews.com/level-ups-top-six-gaming-tidbits-for-december-18th-2008/#comments</comments>
		<pubDate>Sat, 30 May 2009 05:32:43 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Level Up]]></category>

		<guid isPermaLink="false">http://www.freevideogamesnews.com/level-ups-top-six-gaming-tidbits-for-december-18th-2008/</guid>
		<description><![CDATA[EGO&#8230;trip: you say, &#8220;ludonarrative dissonance,&#8221; we say, that was ludicrous EGO&#8230; Forgive us, but we have so many styles, or, praise for our Twitter BOY&#8230;oh boy, what the heck is Noby Noby Boy? Don&#8217;t ask its creator BIO&#8230;shocker: Gore Verbinski to direct story of a Second Life gone wrong PRO&#8230;tip for employment seekers: don&#8217;t cop [...]]]></description>
			<content:encoded><![CDATA[<ol>
<li><b>EGO</b>&#8230;trip: you say, &#8220;<a href="http://versusclucluland.blogspot.com/2008/12/year-of-being-there.html" title="Versus CluClu Land post on games and immersion" target="_blank">ludonarrative dissonance</a>,&#8221; we say, that was ludicrous</li>
<li><b>EGO</b>&#8230; Forgive us, but we have so many styles, or, <a href="http://carocat.co.uk/2008/12/14/how-to-the-big-twitter-related-link-post/" title="carocat.co.uk post on Twitterers you should follow" target="_blank">praise</a> for <a href="http://twitter.com/ncroal/statuses/875772526" title="N'Gai Croal's Twitter feed" target="_blank">our Twitter</a>
  </li>
<li><b>BOY</b>&#8230;oh boy, what the heck is Noby Noby Boy? <a href="http://blog.newsweek.com/controlpanel/blogs/Level%20Up%27s%20Top%20Six%20Gaming%20Tidbits%20for%20December%2012th,%202008" title="1UP Q&amp;A with Noby Noby Boy developer Keita Takahashi" target="_blank">Don&#8217;t ask its creator</a></li>
<li><b>BIO</b>&#8230;shocker: Gore Verbinski <a href="http://www.variety.com/article/VR1117997496.html?categoryid=13&amp;cs=1" title="Variety story on BioShock director Gore Verbinski" target="_blank">to direct story</a> of a <a href="http://online.wsj.com/article/SB118670164592393622.html" title="Wall Street Journal story of a Second Life cheater" target="_blank">Second Life gone wrong</a></li>
<li><b>PRO</b>&#8230;tip <a href="http://forums.f13.net/index.php?topic=15577.0" title="f13.net thread on employers avoiding WoW players" target="_blank">for employment seekers</a>: don&#8217;t cop to playing World of Warcraft</li>
<li><b>RND</b>&#8230;New Word Order: Webster names &#8220;<a href="http://newworldword.com/overshare/" title="Webster's word of the year entry" target="_blank">overshare</a>&#8221; its Word of the Year</li>
</ol>
<p>&#8230;(<a href="http://blog.newsweek.com/blogs/levelup/archive/2008/12/18/top-six-gaming-tidbits-for-december-18th-2008.aspx">read more</a>)<img src="http://www.freevideogamesnews.com/wp-content/plugins/wp-o-matic/cache/d7bc5_aggbug.aspx?PostID=845109" width="1" height="1" /><br />
<a href="http://blog.newsweek.com/blogs/levelup/rss.aspx">Go to Source</a></p>
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		<title>Rockstar&#8217;s Key Employees Re-Up With Take-Two &#8212; But They&#8217;re Also Starting an Independent Studio. Analyst Michael Pachter Explains It All For You</title>
		<link>http://www.freevideogamesnews.com/rockstars-key-employees-re-up-with-take-two-but-theyre-also-starting-an-independent-studio-analyst-michael-pachter-explains-it-all-for-you/</link>
		<comments>http://www.freevideogamesnews.com/rockstars-key-employees-re-up-with-take-two-but-theyre-also-starting-an-independent-studio-analyst-michael-pachter-explains-it-all-for-you/#comments</comments>
		<pubDate>Sat, 30 May 2009 05:32:43 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Level Up]]></category>

		<guid isPermaLink="false">http://www.freevideogamesnews.com/rockstars-key-employees-re-up-with-take-two-but-theyre-also-starting-an-independent-studio-analyst-michael-pachter-explains-it-all-for-you/</guid>
		<description><![CDATA[&#160;Grand Theft Auto IV, developed by Rockstar North and published by Rockstar Games Yesterday, the stock price of Take-Two Interactive fell after the company announced a fourth quarter loss of $15 million (up from a loss off $7.1 million a year ago) even though its revenue of $323 million (up from $293 million a year [...]]]></description>
			<content:encoded><![CDATA[<div><img src="http://www.freevideogamesnews.com/wp-content/plugins/wp-o-matic/cache/d7bc5_Grand-Theft-Auto-IV-screenshot-010.aspx" border="0" hspace="5" />
<div>&nbsp;Grand Theft Auto IV, developed by Rockstar North and published by Rockstar Games 
</div>
</div>
<p>Yesterday, the stock price of Take-Two Interactive fell<br />
after the company announced a fourth quarter loss of $15 million (up<br />
from a loss off $7.1 million a year ago) even though its revenue of<br />
$323 million (up from $293 million a year earlier) was greater than<br />
expected. What&#8217;s interesting is that in early November, <a href="http://www.bloomberg.com/apps/news?pid=20601103&amp;sid=ag0HL4HiPTg0&amp;refer=us" title="Bloomberg story on Take-Two's earnings" target="_blank">according to Bloomberg</a>, Zelnick all but declared Take-Two<br />
recession-proof, stating &#8220;With entertainment products, if there’s<br />
something you must have, typically consumers are going to buy it&#8230;.So<br />
far, we’re not seeing any negative influence of the overall economy on<br />
sales of our titles.” Yesterday, however, Zelnick was siging a<br />
different tune. &#8220;We too are influenced by a very difficult set of<br />
economic conditions and the world looks a lot worse than it did just a<br />
couple of months ago,&#8221; he admitted.
</p>
<p>The news wasn&#8217;t all bad, however. For the entire fiscal year,<br />
Take-Two is projecting a profit. And the best news of all was that the<br />
core staff of the studio that&#8217;s primarily responsible for those<br />
profits&#8211;Rockstar Games&#8217; Dan Houser, Sam Houser, Leslie Benzies and<br />
unnamed others&#8211;has signed new contracts with Take-Two through the year<br />
2012. More interesting, however, than the fact that the new deal would<br />
be &#8220;primarily based on a profit sharing agreement,&#8221; was the following<br />
paragraph:</p>
<blockquote><p><i>In addition, Take-Two has agreed to<br />
fund the future development of certain new intellectual property to be<br />
owned by a newly formed company controlled by key Rockstar Games team<br />
members and published exclusively by Take-Two.</i></p>
</blockquote>
<p>In<br />
other words, the Housers and their inner circle retain creative control<br />
of the franchises they&#8217;ve created, including Grand Theft Auto. They<br />
received a rich new deal. And they will also be able to create<br />
brand-new franchises for a separate company that they control&#8211;note<br />
that the release doesn&#8217;t specify who owns the company, so Take-Two<br />
could have a stake in it&#8211;with those new games being funded and<br />
distributed by Take-Two. We were impressed when Bungie got to keep its<br />
name upon departing from Microsoft <a href="http://blog.newsweek.com/blogs/levelup/archive/2007/10/15/bizarre-bungie-bioware-flee-microsoft-what-does-it-all-mean.aspx" title="Level Up post on BioWare, Bungie, Bizarre and Microsoft" target="_blank">during the Flight of the Killer B&#8217;s</a>,<br />
but this strikes us as a far better and shrewder deal, with the Housers<br />
and company having the best of both worlds: they get to strike out on<br />
their own without ceding control of the house that they built.</p>
<p>For further analysis, we turned to Wedbush Morgan analyst, Michael Pachter. Here&#8217;s what he had to say: </p>
<p><span>To read our Q&amp;A with Pachter, click on the link below.</span></p>
<p>&#8230;(<a href="http://blog.newsweek.com/blogs/levelup/archive/2008/12/18/pachter-on-rockstar-and-take-two.aspx">read more</a>)<img src="http://www.freevideogamesnews.com/wp-content/plugins/wp-o-matic/cache/d7bc5_aggbug.aspx?PostID=845144" width="1" height="1" /><br />
<a href="http://blog.newsweek.com/blogs/levelup/rss.aspx">Go to Source</a></p>
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		<title>Level Up&#8217;s Top Six Gaming Tidbits for December 12th, 2008</title>
		<link>http://www.freevideogamesnews.com/level-ups-top-six-gaming-tidbits-for-december-12th-2008/</link>
		<comments>http://www.freevideogamesnews.com/level-ups-top-six-gaming-tidbits-for-december-12th-2008/#comments</comments>
		<pubDate>Sat, 30 May 2009 05:32:42 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Level Up]]></category>

		<guid isPermaLink="false">http://www.freevideogamesnews.com/level-ups-top-six-gaming-tidbits-for-december-12th-2008/</guid>
		<description><![CDATA[EGO&#8230;trip: having been trolled by Roger Ebert (kidding!) our week is complete. EGO&#8230;trip: Interest in The Serious Games Journalist Network of Pretension grows EGO&#8230;trip: Old tag: &#8220;painful erudition.&#8221; New tag: &#8220;earnest,&#8221; &#8220;useful.&#8221; Britlash subsiding? GOT&#8230;Beef? Soulja Boy Tell &#8216;Em and Karate Kid Write &#8216;Em prep for war WWV&#8230;D: What Would Valve Do, or, Infinity Ward [...]]]></description>
			<content:encoded><![CDATA[<ol>
<li><b>EGO</b>&#8230;trip: <a href="http://multiplayerblog.mtv.com/2008/12/12/roger-ebert-says-games-are-getting-better/" title="MTV Multiplayer post on Ebert's reaction to Slate Gaming Club" target="_blank">having been trolled</a> by <a href="http://blog.newsweek.com/blogs/levelup/archive/2007/07/30/croal-vs-ebert-vs-barker-on-whether-videogames-can-be-high-art-round-1.aspx" title="Level Up post on Clive barker, Roger Ebert and games as art" target="_blank">Roger Ebert</a> (kidding!) our week is complete.
  </li>
<li><b>EGO</b>&#8230;trip: <a href="http://www.brainygamer.com/the_brainy_gamer/2008/12/symposium.html" title="Brainy Gamer post on the upcoming game reviews symposium" target="_blank">Interest in</a> The <a href="http://gamedesignadvance.com/?p=972" title="Game Design Advance post on the coming game reviews symposium" target="_blank">Serious Games Journalist</a> <a href="http://www.pixelvixen707.com/?p=642" title="PixelVixen post on the coming game reviews symposium" target="_blank">Network of Pretension</a> <a href="http://www.polycat.net/1476/the-game-review-symposium/" title="Polycat.net post on the coming game reviews symposium" target="_blank">grows</a></li>
<li><b>EGO</b>&#8230;trip: Old tag: &#8220;<a href="http://www.gamesetwatch.com/2008/11/gamesetlinks_friday_1.php" title="GameSetWatch links entry on Level Up's innovation and criticism post" target="_blank">painful erudition</a>.&#8221; New tag: &#8220;<a href="http://www.gamesetwatch.com/2008/12/gamesetlinks_friday_3.php" title="GameSetWatch post on Slate gaming Club" target="_blank">earnest</a>,&#8221; &#8220;useful.&#8221; Britlash subsiding?</li>
<li><b>GOT</b>&#8230;Beef? Soulja Boy Tell &#8216;Em and <a href="http://multiplayerblog.mtv.com/2008/12/11/i-accept-soulja-boys-xbox-challenge/" title="MTV Multiplayer post on Stephen Totilo accepting Soulja Boy's challenge" target="_blank">Karate Kid Write &#8216;Em</a> prep for war
  </li>
<li><b>WWV</b>&#8230;D: What Would Valve Do, or, Infinity Ward says <a href="http://gamerlimit.com/2008/12/why-infinity-ward-isnt-planning-dlc-for-cod4mw/" title="The Gamer Limit post on Call of Duty 4" target="_blank">no new DLC for COD4</a></li>
<li><b>RND</b>&#8230;Lego Star Wars. Lego Indiana Jones. Lego Batman. <a href="http://www.formatmag.com/features/lego-hip-hop-album-covers/" title="Format magazine post on lego versions of hip-hop album covers" target="_blank">Lego Ghostface</a>?</li>
</ol>
<p>&#8230;(<a href="http://blog.newsweek.com/blogs/levelup/archive/2008/12/12/top-six-gaming-tidbits-for-december-12th-2008.aspx">read more</a>)<img src="http://www.freevideogamesnews.com/wp-content/plugins/wp-o-matic/cache/dccb0_aggbug.aspx?PostID=836855" width="1" height="1" /><br />
<a href="http://blog.newsweek.com/blogs/levelup/rss.aspx">Go to Source</a></p>
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		<title>In Which the Vs. Mode Withdrawal Society, aka Slate Gaming Club 2008, Draws to a Close</title>
		<link>http://www.freevideogamesnews.com/in-which-the-vs-mode-withdrawal-society-aka-slate-gaming-club-2008-draws-to-a-close/</link>
		<comments>http://www.freevideogamesnews.com/in-which-the-vs-mode-withdrawal-society-aka-slate-gaming-club-2008-draws-to-a-close/#comments</comments>
		<pubDate>Sat, 30 May 2009 05:32:42 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Level Up]]></category>

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		<description><![CDATA[Yesterday, we posted excerpts from Round 2 of the second annual Slate Gaming Club, featuring four journalists discussing the year in videogames. The lineup consisted of New York Times op-ed page staff editor Chris Suellentrop, MTV News reporter Stephen Totilo, New York Times games reporter Seth Schiesel, and the staff of Level Up. Round 1 [...]]]></description>
			<content:encoded><![CDATA[<p>Yesterday, we posted excerpts from Round 2 of the second annual<br />
Slate Gaming Club, featuring four journalists discussing the year in<br />
videogames. The lineup consisted of New York Times op-ed page staff<br />
editor <a href="http://select.nytimes.com/2006/11/09/timesselect/09suellentrop-qa.html?_r=1" title="Times Select Q&amp;A with Chris Suellentrop" target="_blank">Chris Suellentrop</a>, MTV News reporter <a href="http://multiplayerblog.mtv.com/" title="MTV Multiplayer official site" target="_blank">Stephen Totilo</a>, New York Times games reporter Seth Schiesel, and the staff of Level Up. <a href="http://blog.newsweek.com/blogs/levelup/archive/2008/12/10/2nd-annual-slate-gaming-club-is-here.aspx" title="Level Up post on Slate Gaming Club 2008, Round 1" target="_blank">Round 1</a> was cordial, while <a href="http://blog.newsweek.com/blogs/levelup/archive/2008/12/10/2nd-annual-slate-gaming-club-round-2-excerpts.aspx" title="Level Up post on Slate Gaming Club, Round 2" target="_blank">Round 2</a> got a bit more testy. How would we describe Round 3? Thoughtful. Heady, even. Some excerpts:</p>
<blockquote>
<p><b><a href="http://www.slate.com/id/2206243/entry/2206493/" title="Stephen Totilo's Gaming Club entry, Round 3" target="_blank">Stephen Totilo</a>, MTV News:</b> <i>To<br />
save us the embarrassment of not having deeply discussed 2008&#8242;s biggest<br />
gaming newsmaker, I must add that [Wii Fit] served a number of<br />
interesting roles. It presented to average people the idea that playing<br />
a game could be good for you, it convinced some gaming executives that<br />
fitness gaming is the next trend that must be followed, and it expanded<br />
the currently unlabeled category of Self-Help Video Games that<br />
Nintendo&#8217;s brain-workout Brain Age software opened up in 2006 (and<br />
which may someday force gaming-sales charters to give self-help games<br />
their own list, the way the New York Times had to in 1983).</i>
  </p>
<p><b><a href="http://www.slate.com/id/2206243/entry/2206504/" title="Chris Suellentrop's Slate Gaming Club entry, Round 3" target="_blank">Chris Suellentrop</a>, New York Times:</b> <i>Stephen<br />
is saying that video games are a Fourth Medium, then, something truly<br />
new under the sun. (Maybe this is just a different way of saying that<br />
games are an Eighth Art Form, as Dennis Dyack says.) I often think<br />
that&#8217;s right. But it also helps explain my long face, as Stephen puts<br />
it. Don&#8217;t I have the right to expect something more from this marvelous<br />
new medium? Something more wondrous than beautifully and impeccably<br />
crafted worlds filled with enemies for me to kill?</p>
<p>What I want is a game with the elegant gameplay and level design of<br />
Gears of War 2 but with the story of The Force Unleashed. But I want it<br />
told in a manner like Braid—or even You Have To Burn the Rope—meaning,<br />
a telling of the tale that is consistent with the promise and the<br />
mechanics of this Fourth Medium (or Eighth Art Form).</p>
<p>I haven&#8217;t played this game yet. Have any of you?</i>
  </p>
<p><b><a href="http://www.slate.com/id/2206243/entry/2206560/" title="Seth Schiesel's Slate Gaming Club entry, Round 3" target="_blank">Seth Schiesel</a>, New York Times:</b> <i>[W]ith every passing year I grow deeper in my conviction that the most<br />
interesting and meaningful games are massively multiplayer online games<br />
in which you have thousands of people in emergent, persistent<br />
communities with their own politics, their own tribes. In a massively<br />
multiplayer game, every day is different because people are always<br />
different. As I&#8217;ve played through dozens of games this year for my job,<br />
it has been so vital to maintain a gaming home base, a center of<br />
gravity with a group of people that I can just hang out and play with.<br />
I&#8217;ve found that most of this year in <a href="http://www.eve-online.com/" target="_blank">Eve Online</a>,<br />
the hard-core science-fiction MMO that continues to grow. Eve is the<br />
kind of game in which the group of people you play with is the most<br />
important part of the experience. These are the people I&#8217;m on IRC with<br />
even when I&#8217;m playing something else, and it is that sense of<br />
community, of getting to know people from around the world just a<br />
little bit, that is the most valuable thing in gaming for me, and it is<br />
something that other media usually fail to provide.</i></p>
<p><b><a href="http://www.slate.com/id/2206243/entry/2206594/" title="N'Gai Croal's Slate Gaming Club entry, Round 3" target="_blank">N&#8217;Gai Croal</a>, Newsweek:</b> <i>[I]n just 24 months, Nintendo has blown past<br />
its rivals and continues to do so even though the 360 is now $50<br />
cheaper than the Wii&#8217;s suggested retail price. To put this<br />
Nintendominance in perspective, for the month of November, Wii (2.04<br />
million) outsold Xbox 360 (836,000), PlayStation Portable (421,000),<br />
Playstation 3 (378,000), and PlayStation 2 (206,000) combined&#8230;. </i></p>
<p>  <i>Yes,<br />
the data show that the video-game industry&#8217;s revenues continue to rise.<br />
But how sustainable is that when development budgets are tilted toward<br />
360, PS3, and high-end PCs and away from the market-leading Wii and<br />
low-end PCs. If a remake of Resident Evil 4 sold extremely well on the<br />
Wii, surely there was an opportunity for Dead Space. The liberating<br />
sense of movement in Mirror&#8217;s Edge could have translated well to the<br />
Wiimote and nunchuk. But because EA built those games for the<br />
top-of-the-line machines, the Wii wasn&#8217;t even a possibility. So with<br />
Nintendo as top dog, I think it&#8217;s time for publishers to throw it a<br />
much bigger bone by leading development on Wii, then up-porting the<br />
games to the more powerful systems, which should result in a larger<br />
addressable audience.</i></p></blockquote>
<p>Share your thoughts with us in the comments below </p>
<p>&#8230;(<a href="http://blog.newsweek.com/blogs/levelup/archive/2008/12/12/2nd-annual-slate-gaming-club-2008-final-round-excerpts.aspx">read more</a>)<img src="http://www.freevideogamesnews.com/wp-content/plugins/wp-o-matic/cache/dccb0_aggbug.aspx?PostID=837047" width="1" height="1" /><br />
<a href="http://blog.newsweek.com/blogs/levelup/rss.aspx">Go to Source</a></p>
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